Thursday 3 September 2009
, by Teatime
So, little ones, this is what happened:
Valve did something very stupid.
People were angry.
Then Valve fixed that very stupid thing a little until it was only stupid, but no more very.
People still didn’t like it and decided: "If Valve can be stupid, we can be stupid, too"
And so they went and started to be stupid, too. Not all of them, but many. The others didn’t mind much. Stupid can be entertaining.
But Valve didn’t like the people being stupid. But they were caught in a (...)
Tuesday 18 August 2009
, by Teatime
OH MY GOD, VALVE RELEASED THE UPDATE WITH A GAME-BREAKING BUG!
And then those lazy bastards even dared to leave their desks for the weekend.
This cannot stand!
This is the result of sloppy development, of insufficient testing and displays a total lack of respect for their users and customers.
People like that only learn the hard way. So I petition, I even urge you to stop playing TF2 immediately. In fact don’t buy or play any more Valve products until Valve have regained our trust by (...)
Wednesday 22 July 2009
, by Teatime
Correction: There are no dumb classes, only dumb players.
Which is true, but some classes attract dumb players more than others.
And I’m under the impression the two classes which draw dumb players to them like flies to honey are the Sniper and the Engy.
I have witnessed idiocy in every form and shape, but I really think that I have seen it carried out with sniper rifles and wrenches far more often than with any other class.
Probably fantasies of almightiness in form of headshots and (...)
Friday 26 June 2009
, by Teatime
... 2Fort.
It is a shitty map. Period.
Sure, it may look prettier than ever before, but let’s face it: 2Fort is a poorly designed map. It features numerous choke points, its alternative routes are a joke and having the sniper decks facing each other is stupid, stupid, stupid.
Yet since the prehistoric days of TF this map has been popular and so far has been resurrected for each new version of TF without any attempt to correct these flaws.
It would be easy to attribute 2Fort’s popularity (...)
Friday 29 May 2009
, by Teatime
„Mommy, I want my Ambassador“
“Yes dear, I know”
“You promised me an Ambassador”
“No dear, this company, Valve, did”
“’kay, but I don’t have it yet. All my friends have it, except Billy, but he’s gay anyway”
“I’m sure Billy is not homosexual, honey”
“Ah, I mean he’s stupid. A retard. A fucking fag”
“Oh, I see. But please don’t use the F-Word, my dear”
“Fag? ‘kay. But Mom, Kevin already has gotten the Ambassador twice, and I have not. Do something”
“Well, honey, there’s nothing I can do”
“Call them and (...)
Thursday 21 May 2009
, by Teatime
We all know the old prejudice against us gamers (usually brought forward by non-gamers) that the extended exposure to graphical violence in games (not to mention horror movies and Heavy Metal music) has a desensitizing effect on us.
Of course we all know how ridiculous such accusations are and that they are based on skewed aesthetical conceptions of people not being in touch with our specific sub-culture.
However, as much as we tried in the past we’ve always failed to rebut these (...)
Sunday 17 May 2009
, by Teatime
High noon at a TF2 map of your choice. The blue player walks slowly to the middle of the road, his hand already nonchalantly hovering above his holster.
„I’ve already told you, pilgrim, this map ain’t big enough for the both of us“. His red opponent meets his stare coldly, his face calm and concentrated. „Your hands may better be as fast as your mouth, sonny“. Both have reached their positions.
They are ready. Each is fixing the other one’s face, trying to spot the moment the first one decides to (...)
Monday 27 April 2009
, by Teatime
Remember that remark in my article „Upcoming Sniper update“ about the rule of thumb with three snipers, one usually being good, one mediocre and one bad?
It’s actually worse with engineers.
Each time I start a map like dustbowl on defense and I see three engineers on my team my mind is always filled with dreadful anticipation. And sure enough most of the time my teammates from the engineering profession don’t let me down. Three level one sentries (either at least one in a silly spot or two (...)
Wednesday 22 April 2009
, by Teatime
Countless clues finally point towards an undeniable, terrifying truth.
Valve has fallen victim to an invasion from outer space. Apparently those invaders have taken the form of the Valve employees. Or they have taken control of these human beings, either by mental powers or perhaps by having invaded the bodies in parasitic forms.
Could be they come from another dimension. Perhaps Xen. Or the mirror universe so accurately described in Star Trek (there’s always truth in fiction). Will we (...)