Like I say above, in case you didn’t understand - and reading some of the feedback, some people HAVE misunderstood what I’m aiming for - I’ll try to explain it again, in simpler and clearer wording, to attempt to ensure there is NO CONFUSION on the matter whatsoever.
The fix for this annoying situation *I* personally would like to see, is to make it so the HWGuy is unable to FIRE unless he has both feet on the ground. I want him to still be able to move - at the usual slower speed if he’s running, or at the higher speed if he’s performing some form of the "bunnyhop" - and keep his gun spun up so he can plant his feet, and be ready to "Stand and Deliver" in an instant. This would also negate the ludicrous ability for the HWGuy to fire that gun while swimming - something personally hate as bad as the bouncing HWGuy ball o’death. :P
I agree with many people that to remove the ability to bunnyhop at all - that is a much harder task that would most likely take a total rework of the HL netcode (again). That would be an ideal solution, because it would remove this exploit from ALL classes, even though the HWGuy is the one that benefits most from it - but at this point I do not think it would be a feasible one, nor would it be one that Valve would give any consideration to. In fact, this line of thinking is the reason I believe Valve has NOT been responsive to suggestions to fix this problem with the HWGuy in the past.
Summary: Tot would ONLY like to see the HWGuy’s ability to shoot if he doesn’t have both feet on the ground. Leave him the ability to move (at the slower speed) while firing, and leave his gun spun up. Hell, I don’t even mind the speed increase from the "bunnyhop" - cause all classes can do it. It’s the firing while doing that maneuver, that violates the spirit of the class - and that I object to.
On another note, I’ve gotten a couple of comments about my remark that if it’s not fixed, I’ll quit TFC. Some people have said I’m immature - or used harsher language for using that as leverage. Sorry, that’s not the case. People that have known me for a while are aware of my ongoing displeasure with TFC, and the only reason I kept playing, is that I made a commitment to the community with the TFC Reform Project. However, I’m sick of the game, and I can’t find any reasons to really justify continuing with it. I stated I was going to evaluate the status of the game and community after the patch and make my decision whether to stay or go then - but Valve hasn’t given it to us yet. :P So, I’m lumping a resolution to this issue in with my "status of the game" evaluation - that’s all.
Speaking of getting comments - here’s a quick rundown of the emails I’ve received, and what people have said:
Out of 22 email responses received, 2 were "good riddance you whiny-crybaby" ones - at least the authors of these 2 were literate, unlike all too many of the flames I do receive. 4 were ones that agreed something needs to be done, but did not agree with my solution, or did not agree with me trying to use the threat of quitting as leverage (which is NOT my intention, merely a statement of my frustration with the game as it stands). That leaves 16 responses that said they completely agreed with my position on this.
I haven’t totalled up the posts on the thread in the PF forums, and I agree this is only a small representation of the entire community - but I think I might be onto something here...